Baldi's Basics Plus Glue API
Modding API for Baldi's Basics Plus
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BBPGlue.API.BBPCallbacks.PlayerCallbacks Class Referencesealed

Callbacks for player state, movement, rules, and inventory events. More...

Events

Action< BBPPrincipal, bool >? OnPlayerDetention
 Raised when the player is sent to detention.
Action? OnPlayerGuiltClear
 Raised when the player's guilt is cleared.
Action< bool >? OnPlayerHiddenChanged
 Raised when the player's hidden state changes.
Action< BBPItemObject >? OnPlayerItemAdded
 Raised when an item is added to the player's inventory.
Action< BBPItemObject >? OnPlayerItemRemoved
 Raised when an item is removed from the player's inventory.
Action< BBPItemObject >? OnPlayerItemUsed
 Raised when the player uses an item.
Action< string >? OnPlayerRuleBreak
 Raised when a player breaks a rule.
Action< int >? OnPlayerSlotChanged
 Raised when the selected inventory slot changes.
Action< BBPPlayerRef >? OnPlayerSpawn
 Raised when a player is spawned.
Action< float >? OnPlayerStaminaChanged
 Raised when the player's stamina value changes.
Action< BBPPlayerRef >? OnPlayerTeleport
 Raised when a player is teleported.

Detailed Description

Callbacks for player state, movement, rules, and inventory events.

Event Documentation

◆ OnPlayerDetention

Action<BBPPrincipal, bool>? BBPGlue.API.BBPCallbacks.PlayerCallbacks.OnPlayerDetention

Raised when the player is sent to detention.

◆ OnPlayerGuiltClear

Action? BBPGlue.API.BBPCallbacks.PlayerCallbacks.OnPlayerGuiltClear

Raised when the player's guilt is cleared.

◆ OnPlayerHiddenChanged

Action<bool>? BBPGlue.API.BBPCallbacks.PlayerCallbacks.OnPlayerHiddenChanged

Raised when the player's hidden state changes.

◆ OnPlayerItemAdded

Action<BBPItemObject>? BBPGlue.API.BBPCallbacks.PlayerCallbacks.OnPlayerItemAdded

Raised when an item is added to the player's inventory.

◆ OnPlayerItemRemoved

Action<BBPItemObject>? BBPGlue.API.BBPCallbacks.PlayerCallbacks.OnPlayerItemRemoved

Raised when an item is removed from the player's inventory.

◆ OnPlayerItemUsed

Action<BBPItemObject>? BBPGlue.API.BBPCallbacks.PlayerCallbacks.OnPlayerItemUsed

Raised when the player uses an item.

◆ OnPlayerRuleBreak

Action<string>? BBPGlue.API.BBPCallbacks.PlayerCallbacks.OnPlayerRuleBreak

Raised when a player breaks a rule.

◆ OnPlayerSlotChanged

Action<int>? BBPGlue.API.BBPCallbacks.PlayerCallbacks.OnPlayerSlotChanged

Raised when the selected inventory slot changes.

◆ OnPlayerSpawn

Action<BBPPlayerRef>? BBPGlue.API.BBPCallbacks.PlayerCallbacks.OnPlayerSpawn

Raised when a player is spawned.

◆ OnPlayerStaminaChanged

Action<float>? BBPGlue.API.BBPCallbacks.PlayerCallbacks.OnPlayerStaminaChanged

Raised when the player's stamina value changes.

◆ OnPlayerTeleport

Action<BBPPlayerRef>? BBPGlue.API.BBPCallbacks.PlayerCallbacks.OnPlayerTeleport

Raised when a player is teleported.


The documentation for this class was generated from the following file: