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Baldi's Basics Plus Glue API
Modding API for Baldi's Basics Plus
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Callbacks for general game and level lifecycle events. More...
Events | |
| Action? | OnGamePauseChanged |
| Raised when the game pause state changes. | |
| Action? | OnGameStart |
| Raised when the game start flow begins. | |
| Action? | OnLevelExit |
| Raised when the current level is ending. | |
| Action? | OnLevelLoadRequested |
| Raised when the game requests a level load. | |
| Action? | OnLevelReady |
| Raised when the current level has finished its ready/setup step. | |
| Action? | OnSaveLoaded |
| Raised when saved game data is loaded. | |
| Action? | OnSaveWritten |
| Raised when saved game data is written. | |
| Action< int >? | OnSeedSet |
| Raised when the game seed is set. | |
Callbacks for general game and level lifecycle events.
| Action? BBPGlue.API.BBPCallbacks.GameCallbacks.OnGamePauseChanged |
Raised when the game pause state changes.
| Action? BBPGlue.API.BBPCallbacks.GameCallbacks.OnGameStart |
Raised when the game start flow begins.
| Action? BBPGlue.API.BBPCallbacks.GameCallbacks.OnLevelExit |
Raised when the current level is ending.
| Action? BBPGlue.API.BBPCallbacks.GameCallbacks.OnLevelLoadRequested |
Raised when the game requests a level load.
| Action? BBPGlue.API.BBPCallbacks.GameCallbacks.OnLevelReady |
Raised when the current level has finished its ready/setup step.
| Action? BBPGlue.API.BBPCallbacks.GameCallbacks.OnSaveLoaded |
Raised when saved game data is loaded.
| Action? BBPGlue.API.BBPCallbacks.GameCallbacks.OnSaveWritten |
Raised when saved game data is written.
| Action<int>? BBPGlue.API.BBPCallbacks.GameCallbacks.OnSeedSet |
Raised when the game seed is set.