Baldi's Basics Plus Glue API
Modding API for Baldi's Basics Plus
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BBPGlue.API.BBPPrincipal Member List
This is the complete list of members for
BBPGlue.API.BBPPrincipal
, including all inherited members.
Acceleration
BBPGlue.API.BBPNpc
AllKnowing
BBPGlue.API.BBPPrincipal
Audio
BBPGlue.API.BBPPrincipal
BaseTriggers
BBPGlue.API.BBPNpc
BBPNpc
(object? raw)
BBPGlue.API.BBPNpc
BBPPrincipal
(object? raw)
BBPGlue.API.BBPPrincipal
BehaviorStateMachine
BBPGlue.API.BBPNpc
Blinded
BBPGlue.API.BBPNpc
BrokenRule
BBPGlue.API.BBPNpc
CalculatedSpeed
BBPGlue.API.BBPNpc
Character
BBPGlue.API.BBPNpc
CharacterRaw
BBPGlue.API.BBPNpc
ChasingSprite
BBPGlue.API.BBPPrincipal
ClearDestination
()
BBPGlue.API.BBPNpc
ClearGuilt
()
BBPGlue.API.BBPNpc
ComingSound
BBPGlue.API.BBPPrincipal
CurrentDestination
BBPGlue.API.BBPNpc
DefaultSpeed
BBPGlue.API.BBPPrincipal
Despawn
()
BBPGlue.API.BBPNpc
DestinationEmpty
()
BBPGlue.API.BBPNpc
DetentionIncrement
BBPGlue.API.BBPPrincipal
DetentionInitialTime
BBPGlue.API.BBPPrincipal
DetentionLevel
BBPGlue.API.BBPPrincipal
DetentionNoise
BBPGlue.API.BBPPrincipal
DetentionSound
BBPGlue.API.BBPPrincipal
DetentionTimeSounds
BBPGlue.API.BBPPrincipal
Disobeying
BBPGlue.API.BBPNpc
DistanceCheck
(float value)
BBPGlue.API.BBPNpc
Entity
BBPGlue.API.BBPNpc
EnvironmentController
BBPGlue.API.BBPNpc
Exists
BBPGlue.API.BBPNpc
FindPath
(Vector3 target)
BBPGlue.API.BBPNpc
FindPath
(Vector3 start, Vector3 target)
BBPGlue.API.BBPNpc
FindPathAvoid
(Vector3 target, Vector3 avoid)
BBPGlue.API.BBPNpc
Flip
()
BBPGlue.API.BBPNpc
HasDestination
BBPGlue.API.BBPNpc
HasDetour
BBPGlue.API.BBPNpc
Hear
(GameObject source, Vector3 position, int value)
BBPGlue.API.BBPNpc
Hear
(Vector3 position, int value)
BBPGlue.API.BBPNpc
IgnorePlayerOnSpawn
BBPGlue.API.BBPNpc
Initialize
()
BBPGlue.API.BBPNpc
KillAllForces
()
BBPGlue.API.BBPNpc
KnockPauseTime
BBPGlue.API.BBPPrincipal
Looker
BBPGlue.API.BBPNpc
LoseTrackOfPlayer
(BBPPlayerRef player)
BBPGlue.API.BBPPrincipal
MadeNavigationDecision
()
BBPGlue.API.BBPNpc
ManuallyAppendDestinationPoint
(Vector3 position)
BBPGlue.API.BBPNpc
MaxSpeed
BBPGlue.API.BBPNpc
Name
BBPGlue.API.BBPNpc
NavigationStateMachine
BBPGlue.API.BBPNpc
Navigator
BBPGlue.API.BBPNpc
NextPoint
BBPGlue.API.BBPNpc
NoAfterHoursSound
BBPGlue.API.BBPPrincipal
NoBullyingSound
BBPGlue.API.BBPPrincipal
NoDrinkingSound
BBPGlue.API.BBPPrincipal
NoEatingSound
BBPGlue.API.BBPPrincipal
NoEscapingSound
BBPGlue.API.BBPPrincipal
NoFacultySound
BBPGlue.API.BBPPrincipal
NoLockersSound
BBPGlue.API.BBPPrincipal
NormalSprite
BBPGlue.API.BBPPrincipal
NoRunningSound
BBPGlue.API.BBPPrincipal
NoStabbingSound
BBPGlue.API.BBPPrincipal
ObservePlayer
(BBPPlayerRef player)
BBPGlue.API.BBPPrincipal
Position
BBPGlue.API.BBPNpc
Poster
BBPGlue.API.BBPNpc
PotentialRoomAssets
BBPGlue.API.BBPNpc
Radius
BBPGlue.API.BBPNpc
Raw
BBPGlue.API.BBPNpc
Rotation
BBPGlue.API.BBPNpc
Scold
(string brokenRule)
BBPGlue.API.BBPPrincipal
ScoldSounds
BBPGlue.API.BBPPrincipal
SendToDetention
(bool validCollision)
BBPGlue.API.BBPPrincipal
SentToDetention
()
BBPGlue.API.BBPNpc
SetBlinded
(bool blinded)
BBPGlue.API.BBPNpc
SetFrozen
(bool frozen)
BBPGlue.API.BBPNpc
SetHidden
(bool hidden)
BBPGlue.API.BBPNpc
SetRoomAvoidance
(bool value)
BBPGlue.API.BBPNpc
SetSpeed
(float speed)
BBPGlue.API.BBPNpc
SetSprite
(Sprite sprite)
BBPGlue.API.BBPNpc
SetSpriteBaseActive
(bool active)
BBPGlue.API.BBPNpc
SetSpriteColor
(Color color)
BBPGlue.API.BBPNpc
SetVerticalScale
(float scale)
BBPGlue.API.BBPNpc
SetVisible
(bool visible)
BBPGlue.API.BBPNpc
Sighted
()
BBPGlue.API.BBPNpc
SkipCurrentDestinationPoint
()
BBPGlue.API.BBPNpc
SpawnableRooms
BBPGlue.API.BBPNpc
SpriteBase
BBPGlue.API.BBPNpc
SpriteRenderers
BBPGlue.API.BBPNpc
Squish
(float time)
BBPGlue.API.BBPNpc
SwitchToChaseSprite
()
BBPGlue.API.BBPPrincipal
SwitchToNormalSprite
()
BBPGlue.API.BBPPrincipal
TargetedPlayer
BBPGlue.API.BBPPrincipal
TargetPosition
(Vector3 target)
BBPGlue.API.BBPNpc
Teleport
(Vector3 position)
BBPGlue.API.BBPNpc
TeleportToPlayer
()
BBPGlue.API.BBPNpc
TimeScale
BBPGlue.API.BBPNpc
Unsighted
()
BBPGlue.API.BBPNpc
Unsquish
()
BBPGlue.API.BBPNpc
Velocity
BBPGlue.API.BBPNpc
Wandering
BBPGlue.API.BBPNpc
WanderRandom
()
BBPGlue.API.BBPNpc
WanderRounds
()
BBPGlue.API.BBPNpc
WhistleChance
()
BBPGlue.API.BBPPrincipal
WhistleChanceValue
BBPGlue.API.BBPPrincipal
WhistleReached
()
BBPGlue.API.BBPPrincipal
WhistleReact
(Vector3 target)
BBPGlue.API.BBPPrincipal
WhistleSound
BBPGlue.API.BBPPrincipal
WhistleSpeed
BBPGlue.API.BBPPrincipal
Generated by
1.16.1