Baldi's Basics Plus Glue API
Modding API for Baldi's Basics Plus
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BBPGlue.API.BBPEnvironment Member List

This is the complete list of members for BBPGlue.API.BBPEnvironment, including all inherited members.

ActiveBBPGlue.API.BBPEnvironment
ActivitiesBBPGlue.API.BBPEnvironment
AssignPlayers()BBPGlue.API.BBPEnvironment
BaldiBBPGlue.API.BBPEnvironment
BeginPlay()BBPGlue.API.BBPEnvironment
CloseSchool()BBPGlue.API.BBPEnvironment
ContainsCoordinates(Vector3 position)BBPGlue.API.BBPEnvironment
CurrentEventsBBPGlue.API.BBPEnvironment
DespawnAllNpcs()BBPGlue.API.BBPEnvironment
DespawnAllPickups()BBPGlue.API.BBPEnvironment
DespawnClosestNpc()BBPGlue.API.BBPEnvironment
DespawnNpc(BBPNpc npc)BBPGlue.API.BBPEnvironment
DespawnNpc(object rawNpc)BBPGlue.API.BBPEnvironment
DespawnPickup(object pickup)BBPGlue.API.BBPEnvironment
DoorsBBPGlue.API.BBPEnvironment
ElevatorManagerBBPGlue.API.BBPEnvironment
ElevatorsBBPGlue.API.BBPEnvironment
ElevatorsListBBPGlue.API.BBPEnvironment
EnvironmentTimeScaleBBPGlue.API.BBPEnvironment
EventsCountBBPGlue.API.BBPEnvironment
EventsStartedBBPGlue.API.BBPEnvironment
ExistsBBPGlue.API.BBPEnvironment
FlickerLights(bool enabled)BBPGlue.API.BBPEnvironment
FreezeNavigationUpdates(bool frozen)BBPGlue.API.BBPEnvironment
GetBaldi()BBPGlue.API.BBPEnvironment
GetClosestDoor()BBPGlue.API.BBPEnvironment
GetClosestDoor(Vector3 position)BBPGlue.API.BBPEnvironment
GetClosestElevator()BBPGlue.API.BBPEnvironment
GetClosestRoom()BBPGlue.API.BBPEnvironment
GetClosestRoom(Vector3 position)BBPGlue.API.BBPEnvironment
GetDisplayTime()BBPGlue.API.BBPEnvironment
GetPlayerRoom()BBPGlue.API.BBPEnvironment
GetRoom(Vector3 position)BBPGlue.API.BBPEnvironment
HeightBBPGlue.API.BBPEnvironment
ItemCountBBPGlue.API.BBPEnvironment
ItemsBBPGlue.API.BBPEnvironment
LightLevel(Vector3 position)BBPGlue.API.BBPEnvironment
MakeNoise(Vector3 position, int value)BBPGlue.API.BBPEnvironment
MakeNoise(Vector3 position, int value, bool hasSilentChance)BBPGlue.API.BBPEnvironment
MakeSilent(float time)BBPGlue.API.BBPEnvironment
MapBBPGlue.API.BBPEnvironment
NavigationUpdatesFrozenBBPGlue.API.BBPEnvironment
NotebookCountBBPGlue.API.BBPEnvironment
NotebooksBBPGlue.API.BBPEnvironment
NotebookTotalBBPGlue.API.BBPEnvironment
NpcCountBBPGlue.API.BBPEnvironment
NpcsBBPGlue.API.BBPEnvironment
NpcTimeScaleBBPGlue.API.BBPEnvironment
PauseEnvironment(bool paused)BBPGlue.API.BBPEnvironment
PauseEvents(bool paused)BBPGlue.API.BBPEnvironment
PlayerCountBBPGlue.API.BBPEnvironment
PlayersBBPGlue.API.BBPEnvironment
PlayerTimeScaleBBPGlue.API.BBPEnvironment
RawBBPGlue.API.BBPEnvironment
RecalculateNavigation()BBPGlue.API.BBPEnvironment
Refresh()BBPGlue.API.BBPEnvironment
RemainingTimeBBPGlue.API.BBPEnvironment
ResetEvents()BBPGlue.API.BBPEnvironment
RoomCountBBPGlue.API.BBPEnvironment
RoomListBBPGlue.API.BBPEnvironment
RoomsBBPGlue.API.BBPEnvironment
SetAllLights(bool on)BBPGlue.API.BBPEnvironment
SetSpawn(Vector3 position, Quaternion rotation)BBPGlue.API.BBPEnvironment
SetTimeLimit(float time)BBPGlue.API.BBPEnvironment
SpawnNpc(BBPNpc npc, int x, int z)BBPGlue.API.BBPEnvironment
SpawnNpc(object npcPrefab, int x, int z)BBPGlue.API.BBPEnvironment
SpawnNpcAtPlayer(object npcPrefab)BBPGlue.API.BBPEnvironment
SpawnNpcAtWorld(object npcPrefab, Vector3 worldPosition)BBPGlue.API.BBPEnvironment
SpawnNpcByCharacter(string characterName, Vector3 worldPosition)BBPGlue.API.BBPEnvironment
SpawnNpcByCharacter(string characterName)BBPGlue.API.BBPEnvironment
SpawnNpcByName(string nameContains, Vector3 worldPosition)BBPGlue.API.BBPEnvironment
SpawnNpcByName(string nameContains)BBPGlue.API.BBPEnvironment
SpawnNPCs()BBPGlue.API.BBPEnvironment
SpawnObject(GameObject prefab, Vector3 position)BBPGlue.API.BBPEnvironment
SpawnObject(GameObject prefab, Vector3 position, Quaternion rotation)BBPGlue.API.BBPEnvironment
SpawnObject(GameObject prefab, Vector3 position, Quaternion rotation, Transform? parent)BBPGlue.API.BBPEnvironment
SpawnObject< T >(T prefab, Vector3 position)BBPGlue.API.BBPEnvironment
SpawnObject< T >(T prefab, Vector3 position, Quaternion rotation, Transform? parent=null)BBPGlue.API.BBPEnvironment
SpawnPickup(object room, BBPItemObject item, Vector2 position)BBPGlue.API.BBPEnvironment
SpawnPickup(BBPItemId item, Vector3 worldPosition)BBPGlue.API.BBPEnvironment
SpawnPickup(BBPItemId item)BBPGlue.API.BBPEnvironment
SpawnPickupAtPlayer(BBPItemObject item)BBPGlue.API.BBPEnvironment
SpawnPickupAtWorld(BBPItemObject item, Vector3 worldPosition)BBPGlue.API.BBPEnvironment
SpawnPickupByName(string name, Vector3 worldPosition)BBPGlue.API.BBPEnvironment
SpawnPickupByName(string name)BBPGlue.API.BBPEnvironment
SpawnPickupRaw(object room, object itemObject, Vector2 position)BBPGlue.API.BBPEnvironment
SpawnPointBBPGlue.API.BBPEnvironment
SpawnPrefab(object prefab, Vector3 worldPosition)BBPGlue.API.BBPEnvironment
SpawnPrefabAtPlayer(object prefab)BBPGlue.API.BBPEnvironment
SpawnRawObject(object prefab, Vector3 position, Quaternion rotation, Transform? parent=null)BBPGlue.API.BBPEnvironment
SpawnRawObject(object prefab, Vector3 position)BBPGlue.API.BBPEnvironment
SpawnRotationBBPGlue.API.BBPEnvironment
StartEventTimers()BBPGlue.API.BBPEnvironment
StopEvents()BBPGlue.API.BBPEnvironment
SurpassedGameTimeBBPGlue.API.BBPEnvironment
SurpassedRealTimeBBPGlue.API.BBPEnvironment
TempCloseBully()BBPGlue.API.BBPEnvironment
TempCloseLockedStandardDoors()BBPGlue.API.BBPEnvironment
TempCloseWindows()BBPGlue.API.BBPEnvironment
TempOpenBreakableWindows()BBPGlue.API.BBPEnvironment
TempOpenBully()BBPGlue.API.BBPEnvironment
TempOpenLockedStandardDoors()BBPGlue.API.BBPEnvironment
TimeOutBBPGlue.API.BBPEnvironment