| Active | BBPGlue.API.BBPEnvironment | |
| Activities | BBPGlue.API.BBPEnvironment | |
| AssignPlayers() | BBPGlue.API.BBPEnvironment | |
| Baldi | BBPGlue.API.BBPEnvironment | |
| BeginPlay() | BBPGlue.API.BBPEnvironment | |
| CloseSchool() | BBPGlue.API.BBPEnvironment | |
| ContainsCoordinates(Vector3 position) | BBPGlue.API.BBPEnvironment | |
| CurrentEvents | BBPGlue.API.BBPEnvironment | |
| DespawnAllNpcs() | BBPGlue.API.BBPEnvironment | |
| DespawnAllPickups() | BBPGlue.API.BBPEnvironment | |
| DespawnClosestNpc() | BBPGlue.API.BBPEnvironment | |
| DespawnNpc(BBPNpc npc) | BBPGlue.API.BBPEnvironment | |
| DespawnNpc(object rawNpc) | BBPGlue.API.BBPEnvironment | |
| DespawnPickup(object pickup) | BBPGlue.API.BBPEnvironment | |
| Doors | BBPGlue.API.BBPEnvironment | |
| ElevatorManager | BBPGlue.API.BBPEnvironment | |
| Elevators | BBPGlue.API.BBPEnvironment | |
| ElevatorsList | BBPGlue.API.BBPEnvironment | |
| EnvironmentTimeScale | BBPGlue.API.BBPEnvironment | |
| EventsCount | BBPGlue.API.BBPEnvironment | |
| EventsStarted | BBPGlue.API.BBPEnvironment | |
| Exists | BBPGlue.API.BBPEnvironment | |
| FlickerLights(bool enabled) | BBPGlue.API.BBPEnvironment | |
| FreezeNavigationUpdates(bool frozen) | BBPGlue.API.BBPEnvironment | |
| GetBaldi() | BBPGlue.API.BBPEnvironment | |
| GetClosestDoor() | BBPGlue.API.BBPEnvironment | |
| GetClosestDoor(Vector3 position) | BBPGlue.API.BBPEnvironment | |
| GetClosestElevator() | BBPGlue.API.BBPEnvironment | |
| GetClosestRoom() | BBPGlue.API.BBPEnvironment | |
| GetClosestRoom(Vector3 position) | BBPGlue.API.BBPEnvironment | |
| GetDisplayTime() | BBPGlue.API.BBPEnvironment | |
| GetPlayerRoom() | BBPGlue.API.BBPEnvironment | |
| GetRoom(Vector3 position) | BBPGlue.API.BBPEnvironment | |
| Height | BBPGlue.API.BBPEnvironment | |
| ItemCount | BBPGlue.API.BBPEnvironment | |
| Items | BBPGlue.API.BBPEnvironment | |
| LightLevel(Vector3 position) | BBPGlue.API.BBPEnvironment | |
| MakeNoise(Vector3 position, int value) | BBPGlue.API.BBPEnvironment | |
| MakeNoise(Vector3 position, int value, bool hasSilentChance) | BBPGlue.API.BBPEnvironment | |
| MakeSilent(float time) | BBPGlue.API.BBPEnvironment | |
| Map | BBPGlue.API.BBPEnvironment | |
| NavigationUpdatesFrozen | BBPGlue.API.BBPEnvironment | |
| NotebookCount | BBPGlue.API.BBPEnvironment | |
| Notebooks | BBPGlue.API.BBPEnvironment | |
| NotebookTotal | BBPGlue.API.BBPEnvironment | |
| NpcCount | BBPGlue.API.BBPEnvironment | |
| Npcs | BBPGlue.API.BBPEnvironment | |
| NpcTimeScale | BBPGlue.API.BBPEnvironment | |
| PauseEnvironment(bool paused) | BBPGlue.API.BBPEnvironment | |
| PauseEvents(bool paused) | BBPGlue.API.BBPEnvironment | |
| PlayerCount | BBPGlue.API.BBPEnvironment | |
| Players | BBPGlue.API.BBPEnvironment | |
| PlayerTimeScale | BBPGlue.API.BBPEnvironment | |
| Raw | BBPGlue.API.BBPEnvironment | |
| RecalculateNavigation() | BBPGlue.API.BBPEnvironment | |
| Refresh() | BBPGlue.API.BBPEnvironment | |
| RemainingTime | BBPGlue.API.BBPEnvironment | |
| ResetEvents() | BBPGlue.API.BBPEnvironment | |
| RoomCount | BBPGlue.API.BBPEnvironment | |
| RoomList | BBPGlue.API.BBPEnvironment | |
| Rooms | BBPGlue.API.BBPEnvironment | |
| SetAllLights(bool on) | BBPGlue.API.BBPEnvironment | |
| SetSpawn(Vector3 position, Quaternion rotation) | BBPGlue.API.BBPEnvironment | |
| SetTimeLimit(float time) | BBPGlue.API.BBPEnvironment | |
| SpawnNpc(BBPNpc npc, int x, int z) | BBPGlue.API.BBPEnvironment | |
| SpawnNpc(object npcPrefab, int x, int z) | BBPGlue.API.BBPEnvironment | |
| SpawnNpcAtPlayer(object npcPrefab) | BBPGlue.API.BBPEnvironment | |
| SpawnNpcAtWorld(object npcPrefab, Vector3 worldPosition) | BBPGlue.API.BBPEnvironment | |
| SpawnNpcByCharacter(string characterName, Vector3 worldPosition) | BBPGlue.API.BBPEnvironment | |
| SpawnNpcByCharacter(string characterName) | BBPGlue.API.BBPEnvironment | |
| SpawnNpcByName(string nameContains, Vector3 worldPosition) | BBPGlue.API.BBPEnvironment | |
| SpawnNpcByName(string nameContains) | BBPGlue.API.BBPEnvironment | |
| SpawnNPCs() | BBPGlue.API.BBPEnvironment | |
| SpawnObject(GameObject prefab, Vector3 position) | BBPGlue.API.BBPEnvironment | |
| SpawnObject(GameObject prefab, Vector3 position, Quaternion rotation) | BBPGlue.API.BBPEnvironment | |
| SpawnObject(GameObject prefab, Vector3 position, Quaternion rotation, Transform? parent) | BBPGlue.API.BBPEnvironment | |
| SpawnObject< T >(T prefab, Vector3 position) | BBPGlue.API.BBPEnvironment | |
| SpawnObject< T >(T prefab, Vector3 position, Quaternion rotation, Transform? parent=null) | BBPGlue.API.BBPEnvironment | |
| SpawnPickup(object room, BBPItemObject item, Vector2 position) | BBPGlue.API.BBPEnvironment | |
| SpawnPickup(BBPItemId item, Vector3 worldPosition) | BBPGlue.API.BBPEnvironment | |
| SpawnPickup(BBPItemId item) | BBPGlue.API.BBPEnvironment | |
| SpawnPickupAtPlayer(BBPItemObject item) | BBPGlue.API.BBPEnvironment | |
| SpawnPickupAtWorld(BBPItemObject item, Vector3 worldPosition) | BBPGlue.API.BBPEnvironment | |
| SpawnPickupByName(string name, Vector3 worldPosition) | BBPGlue.API.BBPEnvironment | |
| SpawnPickupByName(string name) | BBPGlue.API.BBPEnvironment | |
| SpawnPickupRaw(object room, object itemObject, Vector2 position) | BBPGlue.API.BBPEnvironment | |
| SpawnPoint | BBPGlue.API.BBPEnvironment | |
| SpawnPrefab(object prefab, Vector3 worldPosition) | BBPGlue.API.BBPEnvironment | |
| SpawnPrefabAtPlayer(object prefab) | BBPGlue.API.BBPEnvironment | |
| SpawnRawObject(object prefab, Vector3 position, Quaternion rotation, Transform? parent=null) | BBPGlue.API.BBPEnvironment | |
| SpawnRawObject(object prefab, Vector3 position) | BBPGlue.API.BBPEnvironment | |
| SpawnRotation | BBPGlue.API.BBPEnvironment | |
| StartEventTimers() | BBPGlue.API.BBPEnvironment | |
| StopEvents() | BBPGlue.API.BBPEnvironment | |
| SurpassedGameTime | BBPGlue.API.BBPEnvironment | |
| SurpassedRealTime | BBPGlue.API.BBPEnvironment | |
| TempCloseBully() | BBPGlue.API.BBPEnvironment | |
| TempCloseLockedStandardDoors() | BBPGlue.API.BBPEnvironment | |
| TempCloseWindows() | BBPGlue.API.BBPEnvironment | |
| TempOpenBreakableWindows() | BBPGlue.API.BBPEnvironment | |
| TempOpenBully() | BBPGlue.API.BBPEnvironment | |
| TempOpenLockedStandardDoors() | BBPGlue.API.BBPEnvironment | |
| TimeOut | BBPGlue.API.BBPEnvironment | |